Voice: Opera Vectra
Game:  Star Ocean:The Second Story
By:    "Tetragene"

First of all, open the speech.txt file.
It's usually found in the
Freedom Force\data\Lang\English folder.
Add the following lines (between the stars)at the bottom of the page. 
MAKE SURE there is one space before every line.

*********************************
 SPEECH_OV_ALERT_01, speech\english\Operaalert.mp3
 SPEECH_OV_ALERT_02, speech\english\Operaalert2.mp3
 SPEECH_OV_ALERT_03, speech\english\Operaalert3.mp3
 SPEECH_OV_ALERT_04, speech\english\Operaalert4.mp3
 SPEECH_OV_ALERT_05, speech\english\Operaalert5.mp3
 SPEECH_OV_ATTACK1_01, speech\english\Operaattack.mp3
 SPEECH_OV_ATTACK1_02, speech\english\Operaattack2.mp3
 SPEECH_OV_ATTACK1_03, speech\english\Operaattack3.mp3
 SPEECH_OV_ATTACK1_04, speech\english\Operaattack4.mp3
 SPEECH_OV_ATTACK1_05, speech\english\Operaattack5.mp3
 SPEECH_OV_CANTINTERROATE_01, speech\english\Operahurt2.mp3
 SPEECH_OV_DEFEND1_01, speech\english\Operaattack2.mp3
 SPEECH_OV_DODGE_01, speech\english\Operaattack4.mp3
 SPEECH_OV_FRUSTRATION_01, speech\english\Operafrustrated.mp3
 SPEECH_OV_HYPNOSIS_01, speech\english\Operahurt.mp3
 SPEECH_OV_INACTIVE_01, speech\english\Operaidle.mp3
 SPEECH_OV_INACTIVE_02, speech\english\Operaidle2.mp3
 SPEECH_OV_KNOCKED OUT_01, speech\english\OperaKO.mp3
 SPEECH_OV_KNOCKED OUT_02, speech\english\OperaKO2.mp3
 SPEECH_OV_KNOCKED OUT_03, speech\english\OperaKO3.mp3 
 SPEECH_OV_MENTALBLANK_01, speech\english\Operahurt3.mp3
 SPEECH_OV_MAJOR PAIN_01, speech\english\Operahurt.mp3
 SPEECH_OV_MAJOR PAIN_02, speech\english\Operahurt2.mp3
 SPEECH_OV_MAJOR PAIN_03, speech\english\Operahurt3.mp3
 SPEECH_OV_MAJOR PAIN_04, speech\english\Operahurt4.mp3
 SPEECH_OV_MAJOR PAIN_05, speech\english\Operahurt5.mp3
 SPEECH_OV_MAJOR PAIN_06, speech\english\Operahurt6.mp3
 SPEECH_OV_PANIC_01, speech\english\OperaKO3.mp3
 SPEECH_OV_RAGE_01, speech\english\Operarage.mp3
 SPEECH_OV_SELECT_01, speech\english\Operaselect.mp3
 SPEECH_OV_SELECT_02, speech\english\Operaselect2.mp3
 SPEECH_OV_SELECT_03, speech\english\Operaselect3.mp3
************************************

save and close the speech.txt file.

then make sure all those Opera sounds are in the 
Freedom Force\data\sounds\speech\english folder.

You will now need to open the Freedom Force Editor, also known as 
FFEdit found in the 
Start Menu -> Program Files -> Freedom Force -> FFEdit menu.

Go to the "Characters tab" in the editor.
Under "Character Details" and in the box for "Name" type Opera Vectra
Don't worry about the strength, speed, etc.
Next type in OV in the "Speech ID" box. Make sure the "Campaign Only" 
box does NOT have a checkmark in it.

Scroll to the bottom of the page and click the "Save" button.
You should now see Opera Vectra pop up in the list of characters in 
the left-hand side of the screen.

Now, go to the "Options" tab in the editor.
scroll to the bottom of the page and click the 
"Generate Language Files" button.

A new window should pop up asking you to locate the speech.txt, 
captions.txt and strings.txt files. The are all found in your 
C:\Program Files\Irrational Games\Freedom Force\data\Lang\English
folder of you installed to the default directory.

After a minute or two, you should receive either a "Success!" message 
or an error message if there was a problem.

If you got the "Success!" message you're all set and can run the game. 
In the game, choose a character you want to use those sounds from the 
Characters menu and under the voice lists, you should find a new entry 
called "*Opera Vectra"
Choosing this will enable you to hear her speech files during gameplay.

*NOTE: I included the sound files of Opera using her special moves.  I
don't know how to use certian sounds for certain moves (ex: her using 
the "Operaflamelauncher.mp3" sound when she uses a move called 
"Flame Launcher", or if it's even possible.  But if anyone can figure
it out...it's one of you!
